NPS Image Editor supports basic frame animation, including animated GIFs.
Enabling animation
Use the Image -> Enable Animation command to turn on animation for your image. This will give you access to animation options
and will allow you to save the resulting file as an animated GIF. If you open an existing animated GIF, this will be done automatically.
Editing frames
Use the Layer Properties dialog to edit each frame's delay and disposal method. These define how the animation is performed.
Frame delay
Specifies the amount of time, in milliseconds, that the current frame is displayed. Once the delay runs out, the next frame will be
displayed. Note that different browsers might interpret this value differently and very small values (i.e. below 60 ms) might appear
as much longer delays.
Frame disposal method
Specifies what happens to the current frame when the next frame is displayed. Note that the exact behavior also depends on the transparent
regions within the frame's image data; frame disposal is irrelevant for a fully opaque frame that fully covers the previous one.
Default
Depending on the browser, the entire frame will be replaced by the next frame, or will act the same as Combine.
Combine
The next frame will overlay the current frame. Any opaque pixels will cover the frame beneath it and any transparent pixels will show
the previous color.
Restore Background
The background layer replaces the current frame, then the next frame will combine with it.
Restore Previous
Similar to Restore Background, but replaces the current frame with the previous frame. This behavior also depends on the browser
implementation.
Previewing animation
As of NPS Image Editor 4.2, there is no way to preview the animation within the editor. You will need to save as an animated GIF
and view it in a browser.